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[LookDev] Typing 'f' letters in input fields triggers the 'Fit view' com...
Steps to reproduce: 1) Open the attached project. 2) Open the Cube in LookDev. 3) Zoom out the LookDev view. 4) Type in 'f' letter i... Read more
[OSX] Detached Editor windows go behind the Editor when clicked outside ...
Steps to reproduce: 1) Open the attached project or create a new one. 2) Drag the Hierarchy window so that it becomes detached from ... Read more
The Editor freezes and crashes after entering the play mode because of m...
Steps to reproduce the issue: 1. Download and open attached project. 2. Open scene named "Game1". 3. Enter the play mode. 4. Notice ... Read more
[Metal] Changing resolution at runtime results in a crash on iOS and tvO...
Steps to reproduce: 1. Open attached project 2. Build 'Test' scene for iOS 3. Build Xcode project to iOS device (reproduced on iPho... Read more
Editor scripts with EditorGUI.EnumPopup() make multiple-gameObject-selec...
To reproduce: 1. Open attached project 2. Look in the project and see that test1 has Letter A and test2 has Letter B. 3. Multi-selec... Read more
When executing Resources.UnloadUnusedAssets, playback is stopped for any...
Steps to reproduce: 1. Open the attached project. 2. Open 'Main 'scene. 3. Press play. A background music will be played and after... Read more
Regression: "Unable to load the icon: 'sv_icon_dot9_pix16_gizmo'" error ...
Regression - doesn't happen in 5.5.0a6 1. What happened In 5.5.0b1 when you "select icon" in Inspector - a lot of errors appear in C... Read more
[MSE] Loading scene with Precomputed GI additively onto a scene with Bak...
Reproduction steps: 1. Open the attached project 2. Open the scene 'PreComputedGI', build GI in the Lighting tab and save (image 2)... Read more
Colliding points are always different after reloading scene with f1.
Steps to reproduce: 1. Open attached project in the 5.5.0b1 2. Open test scene 3. Go into the play mode 4. Adjust screen layout so y... Read more
Editor crashes when enabling Collab Cache
Steps to reproduce: 1) Open the latest attached project or create a new one. 2) Go to Unity > Preferences... > Cache Server > Check ... Read more
All about bugs
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