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Won't Fix

Votes

4

Found in

5.4.0f3

Issue ID

826074

Regression

No

[Standalone] Cursor.visible = false is still visible on secondary monitor.

Window management

-

How to reproduce:
1. Open attached project
2. Build standalone version of 'Test Map' scene
3. Launch build (Preferably with shortcut which has '-multimonitor' flag).
4. Alt + tab and drag a random window (explorer.exe for example) to secondary monitor.
5. Clicking around in secondary monitor doesn't disable the mouse.
6. As soon as mouse touches primary monitor it disappears.

Expected behaviour: mouse not visible on any monitor.
Actual behaviour: mouse visible on non primary displays.

Reproduced on: 5.3.5f1, 5.3.6p3, 5.4.0f3, 5.4.0p2, 5.5.0b1.

  1. Resolution Note (5.5.0f3):

    Won't Fix.

Comments (3)

  1. bhayward_incrowd

    Dec 01, 2017 14:54

    I am still experiencing this issue, are you able to provide me with any update?

  2. bhayward_incrowd

    Aug 31, 2016 09:10

    Gamerdave, Unfortunately, I very specifically cannot do this in my case. I mentioned this in the bug report, but this was not copied across to this condensed version

  3. GamerDave

    Aug 27, 2016 05:52

    you need to either lock the cursor or make it confined(or both why not lol)

    Cursor.lockState = CursorLockMode.Confined;

    Cursor.lockState = CursorLockMode.Locked;

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