Search Issue Tracker
Not Reproducible
Votes
1
Found in
5.4.0f3
Issue ID
824898
Regression
No
cursor.lockstate confined doesn't update boundaries after refocusing application opened with -popupwindow argument
Stesp to reproduce:
1. Open attached project
2. Add "1" scene to build settings
3. Build for Windows
4. Open cmd
5. Drag and drop player build link to cmd
6. Add -popupwindow and hit Enter
7. Run in windowed mode
8. Observe how cursor.lockState confined is working properly
9. Press Win+D twice
10. Refocus the game
11. Cursor is no longer confined
Reproduced with: 5.2.4f1, 5.3.6p3, 5.4.0p2, 5.5.0a6
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project
- ListView list items in UIToolkit get stuck when reorderMode is set to Animated and they are reordered using two or more fingers on touch devices
21312313123321
Sep 01, 2016 07:48
I have 3 instances of the same stand-alone exe in different windows, same problem.