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Fixed in 2020.1.X

Votes

2

Found in

5.4.0f3

Issue ID

824384

Regression

No

[Blendshape] Internal blendshape index isn't updated after AddBlendShapeFrame is called

Graphics - General

-

Steps to reproduce:

1. Open attached project "824384.zip"
2. Open scene "repro"
3. Run it
4. In console, notice that blendshape count is 1, however, setting blendshape with index 0 throws error that blendshapes array is empty

Workaround:
After AddBlendShapeFrame call
Mesh fix = smr.sharedMesh;
smr.sharedMesh = fix;

Reproduced with: 5.3.6p3, 5.4.0p2, 5.5.0a6
5.2 didn't have AddBlendShapeFrame

Comments (3)

  1. Crazy-Minnow-Studio

    Oct 21, 2017 05:34

    Thanks for reporting this @RADIATORYANG, this saved me a lot of time and frustration.

  2. radiatoryang

    Jan 14, 2017 20:00

    oh, wait, I think the workaround still works, there's just a new bug interfering with a different part of my code?... THIS IS FINE. EVERYTHING IS FINE.

  3. radiatoryang

    Jan 14, 2017 19:45

    as of 5.5.0f3, the workaround no longer works

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