Search Issue Tracker
Won't Fix
Votes
1
Found in
5.4.0f3
Issue ID
823799
Regression
Yes
RaycastAll does not work with Gear VR
Reproduction steps:
1) Open user's attached project
2) Make sure that "Virtual Reality Supported" is enabled
3) Make sure your device's "oculussig" is added to Assets/Plugins/Android/Assets
3) Build project for Android and run it on GearVR
Expected result:
When triangle is on number or white square, number should change to 1 (as in Editor, watch gif)
Regression from 5.4.0b9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Resolution Note (5.4.2):
This was fixed with the introduction of VRNodes