Search Issue Tracker
Fixed in Any
Votes
0
Found in [Package]
1.0.0-preview.1
Issue ID
1193017
Regression
No
[Mac] Player crashes on mono_jit_runtime_invoke when calling IDualShockHaptics.SetLightBarColor() in OnDisable()
How to reproduce:
1. Open the attached "case_1193017.zip" Unity project
2. Connect a DualShock controller via USB
3. Build and run the "SampleScene" Scene
4. Press the Button to quit the Player
5. Observe the crash
Reproducible with: 2019.2.10f1 (Input System version 1.0.0-preview.1), 2019.3.0b9 (Input System version 1.0.0-preview.1), 2020.1.0a11 (Input System version 1.0.0-preview.1)
Note: unable to test on Windows 10, as the DualShock controller's light bar did not respond to color changes and the crash did not occur.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- XR Device Simulator - Hands reset causes them to fly away
- Sprites is not rendered in a SRP Batcher when Sprite Mask is removed after it was previously set
- Crash on MemoryProfiler::GetAllocationRoot when entering Play mode on a specific project
- Video Player preview is not shown when Inspector preview is converted to Floating Window
- Invalid signature package console message is not visible after package import when Console has 'Clear on Recompile' setting enabled
Add comment