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[Mac] Player crashes on mono_jit_runtime_invoke when calling IDualShockHaptics.SetLightBarColor() in OnDisable()

Package: Input System


How to reproduce:
1. Open the attached "" Unity project
2. Connect a DualShock controller via USB
3. Build and run the "SampleScene" Scene
4. Press the Button to quit the Player
5. Observe the crash

Reproducible with: 2019.2.10f1 (Input System version 1.0.0-preview.1), 2019.3.0b9 (Input System version 1.0.0-preview.1), 2020.1.0a11 (Input System version 1.0.0-preview.1)

Note: unable to test on Windows 10, as the DualShock controller's light bar did not respond to color changes and the crash did not occur.

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