Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2020.1.0a3
2020.1.0a9
Issue ID
1192792
Regression
Yes
Editor crash when Baking Lighting and Terrain Width is significantly larger than Terrain Length
How to reproduce:
1. Open attached project "Case_1192792_repro.zip"
2. Select "Terrain" Game Object
3. Change the Terrain Length to 10
4. Bake the Lighting
Expected result: Editor does not crash
Actual result: Editor crashes
Reproducible with - 2020.1.0a3, 2020.1.0a11
Not reproducible with - 2017.4.34f1, 2018.4.12f, 2019.2.10f1, 2019.3.0b8, 2020.1.0a2
Notes:
Hard to say how much larger width has to be than length, but it looks like about a couple of hundred units at least.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset Database warning is being logged continuously when creating a script in an embedded package
- The Scene is marked as dirty when navigating Hierarchy by using arrow keys
- Build process only shows Initializing when building for Android
- TileMap Palette preview flickers when scaled
- Shader Graph Blackboard "plus" sign is not centered within the button
Resolution Note (fix version 2020.1):
Fixed in 2019.3.0b13
Fixed in 2020.1.0a15