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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

0

Found in

2019.3.0a12

2019.3.0b7

2020.1

Issue ID

1192555

Regression

Yes

LightmapSettings.lightProbes.count returns 0 when multiple scenes are loaded and 'Auto Generate Lighting' is disabled in one

Progressive Lightmapper

-

How to reproduce:
1. Open the attached 'MultiSceneLightProbe1.zip' project
2. Open 'SampleScene' scene (wait till Lighting is generated)
3. Simultaneously load 'Empty' scene
4. Enter Play mode
5. Observe the Console window

Expected result: Lightprobes count is 80 (Debug.Log() message)
Actual result: Lightprobes count is 0 (Debug.Log() message)

Reproducible with: 2019.3.0a12, 2019.3.0b9, 2020.1.0a11
Not reproducible with: 2017.4.33f1, 2018.4.12f1, 2019.2.11f1, 2019.3.0a1, 2019.3.0a11

Workaround: enabled 'Auto Generate Lighting' in all the scenes and LightmapSettings.lightProbes.count should return the correct value

  1. Resolution Note (2021.2.X):

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