Search Issue Tracker

0
votes
Fixed

Selecting a filtered game object in play mode causes a NullReferenceExce...

Project Browser/Hierarchy

-

Feb 23, 2015

-

Version/s: 5.0.0f3

To reproduce: 1. Create new project 2. Type d in hierarchy search 3. Select Directional Light 4. Press play 5. Click on scene vie... Read more

1
votes
Fixed

[WinRT] Building a project with Fsharp.Core.dll fails due to a NullRefer...

WP8

-

Feb 23, 2015

-

Version/s: 4.6.3f1

To reproduce: 1. Open the attached project. It contains the FSharp.Core.dll 2. Build for WP8, WP8.1, Win 8.1 3. Error is thrown: Er... Read more

6
votes
Fixed

[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...

Window management

-

Feb 23, 2015

-

Version/s: 5.0.0f3

To reproduce: 1. Open attached project 2. Open Test scene 3. Notice that scene runs at 30 fps 4. Maximize Game view 5. Notice that... Read more

0
votes
Won't Fix

AutoRotation is not functioning with iOS5.0

iOS

-

Feb 23, 2015

-

Version/s: 4.6.3f1

To Reproduce: 1. Deploy the attached project to an iOS5 device. 2. Observe that AutoRatation is not working (ios native gui windows... Read more

0
votes
By Design

[WP8] Setting a requirement in the solution causes it to throw an error ...

WP8

-

Feb 23, 2015

-

Version/s: 5.0.0f3

o reproduce: 1. Create a new project 2. Build for WP8 3. Open up the solution 4. Open up the WMAppManifest.xml 5. In the requirement... Read more

0
votes
Won't Fix

[WebPlayer][OSX] Clicking right mouse button trigger both mouse buttons ...

Webplayer

-

Feb 23, 2015

-

Version/s: 5.0.0f2

To Reproduce: 1. Build the attached project. 2. Open it with Firefox(34.0 or above). 3. Observe that clicking the right mouse butto... Read more

3
votes
Postponed

Scaling rigidbodies with offset child colliders produces unstable results

Physics

-

Feb 23, 2015

-

Version/s: 5.0.0f2

How to reproduce: 1. Open the attached project "674588Collider.zip" 2. Open and Play "Test" scene 3. Press B and V to scale the Cube... Read more

1
votes
Fixed

[Scene]m_RootOrder order being saved as a PrefabModification within the ...

Assets Management

-

Feb 22, 2015

-

Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -> Force t... Read more

18
votes
Fixed

[Deferred] Trees created using Tree Creator generate white spots with de...

Terrain

-

Feb 22, 2015

-

Version/s: 5.0.0f2

Steps to reproduce: 1. Open the attached project 2. Open the 'GM Island' scene 3. Notice the white spots on the trees 4. Switch to ... Read more

0
votes
By Design

Entering playmode clears the texture from color correction lookup image ...

Standard Assets

-

Feb 22, 2015

-

Version/s:

Assign a texture to the image effect ColorCorrectionLookup from Standard Assets in edit mode. Hit play. Texture clears and the effec... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.