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[fmod][iOS] UnityEngine.AudioSource.Play fails if audio clip is assigned...
To Reproduce: 1. Build and run the attached project on iOS. 2. Click any button to play an audio clip: It won't play and you'll get... Read more
When changing the x rotation every 90 degrees, 180 degrees are added to ...
Reproduction steps: 1. Open attached project 2. Open the "Scene" scene 3. Select "GameObject" in Hierarchy and change its x rotation... Read more
Error message is not shown when serial reached the maximum number of act...
Steps to reproduce: 1. Have serial number which reached the max number of activations 2. Use this serial key to activate Unity Pro 3... Read more
[GL] GPU profiler is not working with OpenGL core
The new GLCore rendering backend does not have GPU profiling implemented yet Read more
Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...
To reproduce: 1. Open project 2. Press play Notice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't in... Read more
[Particles] Particle system glitches when using Simulate from script, af...
1) Open scene 'scene' 2) Press play, the left system will glitch after a few seconds. Read more
[WebGL] Scrambled bitmap font in build
-e: see title and screenshots -repro: --open project attached at the end of the email conversation --open scene --notice the text l... Read more
When editor is closed, EditorWindow.OnDestroy is called if window is not...
To reproduce: 1. Open Window/MyEditorWindow 2. Close the Unity Editor 3. Assets/Test.txt is written by OnDestroy as expected 4. Open... Read more
[tvOS] Rendering path cannot be changed for Apple TV builds
To Reproduce: 1. Create an empty project. 2. Observe that there is no rendering path setting in Apple TV player settings. Also if ... Read more
Unity crashes when runs minimap project
Regression from Version 4.7.0f1 (9c73fd3cda99) looks like related to physx upgrade in 5.x Steps 1. Open attached project 2. Run "ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window