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0
votes
Fixed

Scrolling scaled Game View randomly changed scale value

Scene/Game View

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Feb 26, 2016

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Version/s: 5.4.0b7

How to reproduce:1. Open provided example project2. Execute "Window > Game" from main menu3. Set Scale to 5x in Game view4. Notic... Read more

2
votes
Fixed

[Asset Bundles] Can't skip the last file extension when loading assets w...

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Feb 26, 2016

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Version/s: 5.3.3p1

Reproduction steps:1. Open the attached project2. Build AssetBundles (Asses->Build AssetBundles from the menu)3. Load the "start"... Read more

0
votes
Fixed

[Tizen] Standard Assets Example Project issues

Tizen

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Feb 26, 2016

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Version/s: 5.3.3f1

Performance does seem to be degraded as Sukwon describes below. I just imported the Standard Assets project from the Asset Store and... Read more

0
votes
Duplicate

[InputField][DecimalNumber] Input field doesn't clear when text is highl...

UI

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Feb 26, 2016

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Version/s: 5.3.2p2

Reproduction steps(GIF attached):1. Open attached project.2. Open and play "Scene" scene.3. Click on input field with first mouse bu... Read more

31
votes
Fixed

[UI?] After multiple m_size < k_reference_bit errors Unity crashes at Fu...

Shaders

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Feb 26, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Open attached project "774423.zip"2. Open scene "Assets/Scenes/GameScene"3. Run it4. Press TAB twice5. Notice... Read more

0
votes
Not Reproducible

Editor crashes when you click in Editor window title bar while building ...

Window management

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Feb 26, 2016

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Version/s: 5.4.0b8

After clicking the Build button in the Build Settings window you can crash the Unity Editor by clicking on the main Unity Editor win... Read more

0
votes
Fixed

Reference to the script is set to "None" when package is imported

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Feb 26, 2016

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Version/s: 5.3.2p4

Reproduction steps(GIF attached):1. Open attached project.2. Go to "Assets &gt; Import Package &gt; Custom Package".3. Select "updat... Read more

0
votes
Not Reproducible

Quitting editor while in play mode will cause scenes loaded additively t...

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Feb 25, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Open attached project2. Open scene "TestScene1"3. Run it and press "A". This will additively add "TestScene2"... Read more

0
votes
Postponed

There's no way to determine the reason behind each of multiple calls of ...

Assets Management

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Feb 25, 2016

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Version/s: 5.3.3p1

Steps to reproduce: First of all, multiple calls is by design so there's no bug in this aspect. 1. Open attached project2. Open scen... Read more

0
votes
Postponed

Dead scripting wrappers contribute to Asset GC workload

Scripting

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Feb 25, 2016

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Version/s: 5.2.4f1

Steps to reproduce: 1. Open attached project2. Open scene "UnityGCTest"3. Open profiler4. Run scene5. In profiler, notice spikes tha... Read more

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