Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.0f4
Issue ID
753929
Regression
No
[WebGL] Scrambled bitmap font in build
-e: see title and screenshots
-repro:
--open project attached at the end of the email conversation
--open scene
--notice the text looks good in editor
--build & run for WebGL
--NOTICE the font is now scrambled
-workaround: We advise to disable mipmaps for NPOT textures in custom fonts in WebGL (or other OpenGL ES 2.0 platforms). This limitation will not exist in WebGL 2.0.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
Add comment