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10
votes
By Design

[iOS][GLES] Extension 'GL_EXT_frag_depth' is not supported when running ...

Image Effects

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Jun 09, 2016

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Version/s: 5.4.0b21

To Reproduce: 1. Build and run the attached project with 5.4 (tested on b21) on iOS with GLES2 on iOS.2. Observe that these errors a... Read more

0
votes
Fixed

[WP8.1][WP10] SystemInfo.supportsVibration return incorrect value

Windows Store Apps

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Jun 09, 2016

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Version/s: 5.3.4p6

To reproduce:1. Build and run attached project2. Notice that SystemInfo.supportsVibration returns false3. Press vibrate button4. Pho... Read more

2
votes
By Design

Break Prefab Instance should completely break a link to the original prefab

Assets Management

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Jun 09, 2016

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Version/s: 5.3.5p1

Reproduction steps:1. Open attached project2. Drag prefab "I am a Prefab" in to the Hierarchy3. Duplicate it4. Select duplicated obj... Read more

3
votes
Fixed

Custom embedded window breaks on compilation error, which occurs in the ...

Editor - Other

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Jun 09, 2016

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Version/s: 5.3.5p3

How to reproduce:1. Open the attached project2. Open custom window in Window -> My Window3. Doc it to Unity and make sure that it... Read more

0
votes
Duplicate

Unity player crashes on iOS with an EXC_BAD_ACCESS error

iOS

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Jun 09, 2016

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Version/s: 5.3.5p2

Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Open the... Read more

1
votes
Fixed

[UNET] SyncVar member variable inside a property setter should throw a c...

Networking

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Jun 09, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. open users 'UnetDocsError.zip'- check console Expected: warning in console "Note that setting a SyncVar member... Read more

1
votes
Fixed

Batching statistics is not collected

Graphics - General

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Jun 09, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project and the "Batching Test" scene in it.2. Open the Profiler window.3. Make sure that Sta... Read more

0
votes
Duplicate

WebGL build shows black screen

WebGL

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Jun 08, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open user's attached project.2. Open the scene called "CarTutAlt".3. In toolbar press play button.--- Note tha... Read more

0
votes
By Design

Mask is not anti-aliased, contains visible jagged edges

UI

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Jun 08, 2016

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Version/s: 5.3.3p3

Steps to reproduce:1. open attached project2. press play (optional, but center camera) Red - maskWhite - image Expected: both mask a... Read more

3
votes
By Design

[TrailRenderer] does not start from start position when attached to fast...

Camera

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Jun 08, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. open users attached project (last one he attached)2. play the scene Expected: TrailRenderer starts from green ... Read more

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