Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
5.3.0f4
Issue ID
755096
Regression
Yes
Audio Listener component is not draggable in the Inspector
To reproduce:
1. Open attached project
2. Open "Test" scene
3. Select Main Camera in the Hierarchy
4. In the Inspector try to drag the Audio Listener component onto the "Draghere" variable on the Test script that is attached to the camera
Actual behavior: Audio Listener component is not draggable
Workaround: it is possible to select "Draghere" value from popup window
Reproducible with: 5.3.0f4, 5.3.1f1, 5.4.0b1
Not reproducible with: 5.1.4p1, 5.2.4f1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
codestage
Jan 05, 2016 13:52
Another workaround - you can drag such components while the Inspector is in the Debug mode.