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Votes
0
Found in
2017.4.0f1
2018.3.0f2
Issue ID
1130899
Regression
No
Unity Editor silently crashes when calling a function inside a C++ DLL
To reproduce:
1. Download attached project “TestNativedll.zip" and open in Unity
2. Open "SampleScene" scene
3. Enter to Play mode
Expected results: Unity Editor successfully enters to Play mode
Actual results: Unity Editor silently crashes
Notes:
- This issue appears both on Windows and macOS
- Cannot check on Standalone because Build fails with Errors which are shared in Comments section
- User attached the C++ project "Core.zip" which was used to produce the DLL
Reproduced on Unity 2017.4.0f1, 2017.4.20f2, 2018.3.7f1, 2019.1.0b5 and 2019.2.0a6
-
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Jun 07, 2019 06:29
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Resolution Note (fix version ):
Unity does not support the use of managed C++ dlls. Mixed mode assemblies definitely won't work, and even pure C++/CLI assemblies are not tested or expected to work. Access to native code should be done via C APIs and PInvoke.