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0
votes
Fixed

[StandardShader] Parallax incorrect in some scale/batching situations, d...

Shaders

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Mar 08, 2016

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Version/s: 5.3.3f1

Normals/tangents in the vertex shader are not guaranteed to be normalized, and are not normalized in some dynamic batching situation... Read more

4
votes
Fixed

[Profiler] Shows no data if docked and Game View is maximized

Profiling

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Mar 08, 2016

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Version/s: 5.4.0b9

Repro steps:1) Open the ProfilerMax project2) Notice the layout - upper window has Profiler, lower has Game view3) Set the Game View... Read more

2
votes
Duplicate

SyncListStruct does not synchronize on NetworkBehaviour instantiation

Networking

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Mar 08, 2016

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Version/s: 5.3.3f1

How to reproduce: 1. Open attached project2. Build project to Standalone and run3. Host a server on the Standalone player4. Click th... Read more

0
votes
Fixed

Removing animation key resets property to 0

Animation

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Mar 08, 2016

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Version/s: 5.3.3p2

Steps to reproduce: 1. Open attached project "778046.zip"2. Open scene "repro"3. In hierarchy, select Cube and open animation window... Read more

0
votes
Fixed

[safari] texture error with 9-slicing

WebGL

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Mar 08, 2016

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Version/s: 5.3.2f1

-e: the used textures have rendering errors but only in Safari -repro:--open attached attached project (Heroku file)--build project ... Read more

0
votes
Not Reproducible

[Linux Editor] System freezes after selecting items in the Inspector whe...

Linux

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Mar 08, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1) Open the project attached by user.2) In /Assets/_Scenes open scene '02 Football.unity'3) Make sure 'Maximize o... Read more

2
votes
By Design

[OSX] Display.displays.Length doesn't identify the second monitor connec...

MacOS

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Mar 08, 2016

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Version/s: 5.4.0b9

How to reproduce: 1. Open attached project on a Mac with multiple monitors2. Attach the script Displays.cs to any gameobject3. Play ... Read more

0
votes
Fixed

Setting connectedBody to null on OnJointBreak crashes Unity at physx::Sc...

Physics

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Mar 08, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "breakingrope"3. Run it Note: Once connectedBody is ste to 0 Unity crashes... Read more

1
votes
Fixed

[Metal][StandAlone][Linear] Unity splash screen on standalone player app...

OpenGL

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Mar 08, 2016

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Version/s: 5.3.3p3

Standalone builds using Metal and Linear color space brighten the Unity splash screen. Repro steps:1. In player settings, set the Gr... Read more

0
votes
Fixed

again

Profiling

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Mar 08, 2016

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Version/s: 5.3.3p2

Read more

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