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[Deferred|Orthographic] Rendering to Render Texture fails in Deferred fo...
To reproduce the bug follow the steps1. Open "CaptureTest" project2. Open "Main" scene3. Play scene4. Inspect captured texture varia... Read more
[LWRP] Base map is missing on some materials after upgrading LWRP package
Steps to reproduce: 1. Download SponzaLWRP project (link in the comments)2. Open Package Manager, and make sure that LWRP package ve... Read more
[Presets] DefaultImporter type needs to be blacklisted
We should prevent the user to create a preset from a default importer... right now, there is a way for the user to create one from t... Read more
Default Inspector Header is shown when double clicking on a scene
When double clicking on a scene to open it from your project view, the inspector will show it's default header as well as the scene ... Read more
Corrupt faces on meshes in nested prefabs where gameobject starts off di...
To reproduce:1. Download and open the project attached by the user.2. Run the "IntroCinematic_settings" sceneResult: The face of the... Read more
Editor crashes with GfxDeviceD3D11Base::CopyRenderSurfaceDesc after chan...
How to reproduce:1. Open new Unity project2. Unplug the laptop from charging3. Turn on Battery Boost on GeForce Experience4. Change ... Read more
Unity packages are unnecessarily recompiled when any assembly definition...
Steps to reproduce:1. Download and open the attached project2. Create or delete an Assembly Definition Expected result: only Assembl... Read more
Editor freezes on Collab's "Checking for Changes" when opening large pro...
1) What happened?When opening a project larger than 20GB that is synced with Collab, a "Checking for changes" progress bar opens tha... Read more
IL2CPP build fails if delegate has an 'in' parameter
Steps to reproduce:1. Download 1128665_repro.zip2. Build project for Standalone with IL2CPP backend Actual results: Build fails with... Read more
[Shader Graph] Main preview window name does not change if Shader Graph ...
Main preview window name does not change if Shader Graph asset renamed manually. Steps to reproduce:1. Create a new project.2. Add S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default