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Fixed in Unity 2019.1



Found in


Issue ID




Shader Compiler crash on loading scene after project upgrade from 2018.3 to 2019.1




Priority: 2Necessary for shipping a final release


Severity: 1Crash, freeze, data loss, work stops

Crash still occurs after deleting the project library.

To repro:
- download smaller project attached by QA in comment
- open it with Unity 2019.1.0b4 or 2019.2.0a6
- Open CatScene scene
- notice the crash

========== OUTPUTTING STACK TRACE ==================

Launched and connected shader compiler UnityShaderCompiler.exe after 0.13 seconds
0x00007FF743B26362 (Unity) BuildRenderObjectData
0x00007FF743B29A35 (Unity) DoRenderLoop
0x00007FF743A7FC1D (Unity) Camera::DoRender
0x00007FF742AD2CBE (Unity) Camera::RenderEditorCamera
0x00007FF742AD2EB3 (Unity) Camera::RenderEditorCamera
0x00007FF743740434 (Unity) Handles_CUSTOM_Internal_DrawCameraWithGrid

Cannot reproduce with Unity 2018.3.0f2 ot 2019.1.0b2
Cannot reproduce on MacOS or my Nvidia 1060 on Windows10

Comments (1)

  1. 28b5451954a7e7d687119c98cc5f5c7c?d=mm


    Apr 09, 2019 11:07

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