Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
5.2.0
Issue ID
1124156
Regression
No
[HDRP] Textures become white and black when entering Play mode if Camera's Viewport Rect Y value is more than 0
How to reproduce:
1. Open the "HDRP_issue.zip" project
2. Open the "Testing Area.unity" scene
3. Press Play
Actual result: The textures of the objects become white/black.
Expected result: The textures should remain normal.
Reproducible with: 2018.3.7f1, 2019.1.0b4.
Not reproducible with: 2019.2.0a6.
Reproducible with HDRP versions: 5.2.0, 5.2.3.
Not reproducible with HDRP versions: 5.3.1.
notes:
The issue happens when camera's Viewport Rect Y value is set to higher than 0.
Sometimes Unity crashes while changing Camera's Viewport Rect Y value and entering Play mode (Not reproducible on 2019.2)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
Add comment