Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
5.2.0
Issue ID
1124156
Regression
No
[HDRP] Textures become white and black when entering Play mode if Camera's Viewport Rect Y value is more than 0
How to reproduce:
1. Open the "HDRP_issue.zip" project
2. Open the "Testing Area.unity" scene
3. Press Play
Actual result: The textures of the objects become white/black.
Expected result: The textures should remain normal.
Reproducible with: 2018.3.7f1, 2019.1.0b4.
Not reproducible with: 2019.2.0a6.
Reproducible with HDRP versions: 5.2.0, 5.2.3.
Not reproducible with HDRP versions: 5.3.1.
notes:
The issue happens when camera's Viewport Rect Y value is set to higher than 0.
Sometimes Unity crashes while changing Camera's Viewport Rect Y value and entering Play mode (Not reproducible on 2019.2)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
Add comment