Search Issue Tracker
[PCMReaderCallback] Streamed audio clip is cut short
How to reproduce: 1. Open the attached project 2. Change the audio file path in Scripts/TestComponent.cs 3. Play the app in the edit... Read more
Progress bar does not show while hashing assets
How to reproduce: 1. Open the attached project 2. Select Unity Support -> "Create 100 x 100Mb Text Files" from the top menus 3. Sele... Read more
[Terrain][Lightmap] Building lightmap for big terrain freezes editor
Steps to reproduce: 1. open users attached project 2. build lightmaps - starts using too much memory causing computer to be unusuab... Read more
[HLSLcc] GLES3 compiler produces incorrect code when comparing a boolean...
Steps to reproduce: 1. Open attached "Case 791476 repro" project 2. Select "test.shader" shader and click "Compile and show code" 3.... Read more
WebGL build System.StringComparison.OrdinalIgnoreCase is case sensitive
Steps to reproduce: 1. Open "case_791466- repro" project 2. Open "Test" scene 3. "Build and run" WebGl build 4. Open javaScript cons... Read more
[iOS][GLES]DepthTextureMode.Depth on Metal Devices produces artifacts
Repro steps: 1) Open the project and demo scene.scene 2) Change the Graphics API for iOS to GLES2/3 3) Build and run it on newer dev... Read more
[Win] Light & reflection probes set to OFF in mesh renderer after upgrade
To repro: 1. Open attached project RefProbesUpgrade 2. Open scene baked 3. Select sphere 4. Notice that both light and reflection pr... Read more
[FSBTool and Unity][Crash] Importing a very small wav file crashes FSBTo...
Steps to repro: 1. Launch Unity 2. Import the attached wave file which is a very small file Note that FSBTool crashes on 5.4.0.b16 ... Read more
[UI] Game freezes on Release or Master build
Game freezes on Release or Master build. Might be caused by "Optimize code" option, because unselecting it, application doesn't free... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window