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Unity can not be launched after downgrading from .NET 4.6 to .NET 3.5
Unity can not be launched after downgrading from .NET 4.6 to .NET 3.5 Reproduction steps:1. Create new project.2. Download asset "Ch... Read more
[IE11] build non longer loads with 5.6
-disclaimer: we don't support IE11 but might want to fix it anyway -e: new 5.6 embedding scheme breaks IE11 loading -repro:--open at... Read more
Image effects produce white square like artifacts on shiny suface using ...
To reproduce: 1. Open attached project.2. Open scene: Moon_scene3. Play4. move around with mouse. Visual artifacts are seen in game ... Read more
Gaia package is crashing when trying to show a visualizer
Steps to reproduce : - import the Gaia package https://www.assetstore.unity3d.com/en/#!/content/42618- go to Window > Gaia > S... Read more
Performance spikes when using Realtime GI and animating directional ligh...
Steps to reproduce:1. Open attached project2. Build scene in developer mode and attach Profiler3. Launch build and observe profiler ... Read more
[Android] Changing quality at runtime when Shuriken is active in the sce...
Steps to reproduce: 1) Download attached project 'StrippedChangeQualityOnAndroid.zip' and open in Unity2) Build and run 'Level1' sce... Read more
ClosestPointOnBounds() returns closest point IN bounds
The function "collider.ClosestPointOnBounds()" is misleading since it gives you a point inside bounds not on bounds (on = contact, i... Read more
[GPUInstancing][Player] Shadow instancing doesn't work with primitive ga...
Prerequisite:You'll need to have Unity Editor along with Android and iOS players installed. Steps to repro: 1. Open attached project... Read more
[PLM] Overall intensity mismatch with Enlighten
On advisory boards and forums, some users complained about the overall intensity mismatch across Enlighten and Unity. This bug repor... Read more
[Shuriken] Invalid AABB error on asset store package.
Repro Steps: 1. Download Realistic Effects Pack 4 from Asset Store2. Open Mobile_Demo scene (reproes on the other scenes too, the mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used