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0
votes
By Design

Crash in scripting_array_length when using StructLayout attribute and in...

Scripting

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Apr 17, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open the project, attached by tester2. Select Main Camera in the scene3. In the Inspector, change values in the New... Read more

0
votes
Duplicate

NullReferenceException when importing TextMesh Pro A$ package

Scripting

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Apr 18, 2017

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Version/s: 2017.1.0b1

1. What happenedDuring importing 'TextMesh Pro' Asset Store package I'm getting the following errors: NullReferenceException: Object... Read more

4
votes
Fixed

MissingMethodException when accessing TextMesh Pro component

Scripting

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Apr 18, 2017

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Version/s: 2017.1.0b1

1. What happenedFor 'TextMesh Pro' A$ package. Selecting Game Object with 'TextMeshPro' script component causes the exception to be ... Read more

0
votes
By Design

Unneeded GI normals warnings are thrown after adding TextMesh component

Global Illumination

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Apr 20, 2017

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Version/s: 5.6.0p1

Steps to reproduce:1. Create a 3D/3D Text object (or add a Text Mesh component to an object)2. Enable 'Lightmap Static' in its Mesh ... Read more

1
votes
Fixed

Secondary Cameras with RenderTextures do not render Lighting

Camera

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Apr 20, 2017

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Version/s: 5.6.0f3

If more than one Camera is set to render texture, then Spot Lights and Point Lights in any of the secondary Cameras will have no eff... Read more

0
votes
Duplicate

'MapMagic World Generator' A$ package fails to generate terrain

UI

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Apr 21, 2017

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Version/s: 2017.1.0b1

1. What happened'MapMagic World Generator' demo scene fails to generate terrain in 2017.1.0b1. There's DemoScene that, on Play, stuc... Read more

0
votes
Duplicate

[New Scripting Runtime] Errors on switching from the new runtime to the ...

Scripting

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Apr 21, 2017

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Version/s: 2017.1.0b1

1. What happenedFor 'Chronos - Time Control' A$ package, when switching from New Runtime to Stable, after Editor restart and project... Read more

0
votes
Fixed

[RuntimeUpgrade][Mono] Building iOS project with Mono scripting backend ...

Scripting

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Apr 21, 2017

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Version/s: 2017.1.0a5

Steps to reproduce: 1. Open empty project2. Switch to iOS platform3. Change 'Scripting Backend' to 'Mono'4. Change 'Scripting Runtim... Read more

1
votes
Fixed

AssetDatabase.GetMainAssetTypeAtPath returns MonoBehaviour for Scriptabl...

Asset and Scene Management

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Jan 29, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Open the attached project (GetMainAssetTypeAtPath Bug.zip)3. Click on Menu bar -> Test -> Test4. Observe... Read more

0
votes
Duplicate

Cannot change any project settings after setting Perforce as Version Con...

Version Control

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Apr 19, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Create new project2. Go to Project Settings -> Editor3. Set Version Control Mode to Perforce4. Go to Project Set... Read more

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