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Duplicate

Votes

0

Found in

2018.2.19f1

2018.3.0f1

2018.3.0f2

2019.1.0a11

Issue ID

1119461

Regression

Yes

Deserialization doesn't work on Unreliable Channels, while a Reliable Channel is present on Client

Networking

-

Reproduction steps:

1. Open two instances of "NetworkIssue.zip" project
2. Enter Play mode
3. In one instance press "LAN Host(H)", in the other press "LAN Client(C)"
4. See Console output on Client

Expected Result: Both "NetScriptA" and "NetScriptB" are deserialized
Actual Result: "NetScriptB" is not deserialized because it's on an unreliable channel

Reproduced with: 2019.1.0a11, 2018.3.3f1, 2018.2.20f1
Did not reproduce on: 2019.2.0a2, 2019.1.0b1, 2019.2.0a12, 2019.1.0a10, 2019.1.0a7, 2019.1.0a5, 2019.1.0a1, 2018.3.0b12, 2018.3.0b10, 2018.3.0b5, 2018.3.0a1, 2018.2.18f1, 2018.2.15f1, 2018.2.10f1, 2018.2.0f1, 2018.2.0b1, 2018.2.0a1, 2018.1.9f2, 2017.4.19f1, 2017.3.0a1

Note:
"NetworkBehaviour" is deprecated from 2019.1.0a12 and up

  1. This is a duplicate of issue #1110031

    SyncVar does not sync the variable with the clients

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