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6
votes
Active

OnMouse_ event handlers warning appears when building for Android/ iOS/tvOS

Package: Bolt

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Mar 30, 2021

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Version/s: 2021.1.0b1, 2021.1.1f1, 2021.2, 2021.2.0a11

“Game scripts or other custom code contains OnMouse_ event handlers. Presence of such handlers might impact performance on handheld ... Read more

6
votes
Active

[Vulkan][Android] The Player crashes on devices with SP9863A chipset

Vulkan

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Nov 03, 2025

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Version/s: 6000.0.61f1, 6000.1.17f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Open the “IN-107742” project2. Build And Run3. Observe the device Expected result: The Player doesn’t crashAct... Read more

6
votes
Active

The csproj file for an asmdef targets .net Framework 4.7.1 when the Proj...

Package: Visual Studio

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Dec 17, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Create a new Unity project2. Make sure Project Settings > Player> API Compatability Level is set to ".net ... Read more

6
votes
Active

System Memory leak with DX12 and HDRP when a second display is activated

DirectX12

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Jul 08, 2025

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Version/s: 6000.0.68f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Make sure you have two displays available for testing2. Open the attached “IN-105308.zip” project3. Open the “... Read more

6
votes
Active

Blackboard variable of type List<CustomUnityObject> throws errors in Bla...

Package: Unity Behavior

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Jun 30, 2025

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Version/s: 1.0.11

Steps to reproduce: Create a new "MyCustomAgent" Monobehavior Create an custom action "Get Agent in AgentList" and set AgentList as ... Read more

6
votes
Active

MacOS WKWebview has delayed inputs when using non-English characters

MacOS

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Feb 03, 2022

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Version/s: 2019.4.32f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project "sample.zip"2. Build And Run with Intel 64-bit Architecture3. In Player press t... Read more

6
votes
Active

Internal error: NavMeshQuery has already been cleaned up but not deregis...

AI Navigation

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Dec 08, 2018

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Version/s: 2018.3.0b12, 2022.2.0a13

Reproduction steps: 1. Open "580179 - 2018_12_06_KM.zip" project2. Open "Entry" scene3. Find "Kingmaker" GO in the Hierarchy window4... Read more

6
votes
Active

AI Assistant breaks compilation of packages using System.Runtime.Compile...

AI Assistant

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Feb 13, 2026

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Version/s: 1.5.0-pre.2

Steps to reproduce:1. Create a new project2. Install com.cysharp.zstring via git URL: https://github.com/Cysharp/ZString.git?path=sr... Read more

6
votes
Active

"Can't remove Light because UniversalAdditionalLightData" error appears ...

URP Features

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Apr 17, 2022

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Version/s: 2021.2.0b2, 2021.3, 2021.3.0f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Enter Play Mode3. Press the "D" key and select "NovaMissileSoftBlue"4. Left c... Read more

5
votes
Active

NavMeshManager.LoadData takes a long time and causes performance spikes ...

AI Navigation Core

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Nov 12, 2025

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Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a1

Reproduction steps:1. Open the attached “NavMeshLinksEx.zip” project2. Open the “16_WindPalaceOutdoor_Camera” scene3. Add “scene 17_... Read more

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