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Under Consideration for 1.8.X



Found in [Package]


Issue ID




Instantiating large amounts of prefabs with the LudiqBehaviour sub-type causes a content loss when using ScriptMachine

Package: Visual Scripting


How to reproduce:
1. Open the attached “IN-41076” project
2. Navigate to Window → Asset Management → Addressables → Groups and under Build → New Build and click Default Build Script
3. Under Play Mode Script click Use Existing Build (Android)
4. Enter Play mode and click “RunTestAtOnce“

Expected result: Tests finish successfully
Actual result: Tests stop with red error messages in the Game View

Reproducible with: 1.8.0 (2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17)
Could not test with: 2020.3.48f1 - No Visual Scripting package

Reproducible on: macOS 13.2 (Intel)

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