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0
votes
Postponed

Generics expander expands more than it is needed, resulting in endless r...

IL2CPP

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Jun 23, 2015

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Version/s: 5.1.1f1

How to reproduce: 1. Open attached project 2. Build to iOS 3. Open in Xcode 4. In the Find navigator, search for "wrapper" - Notic... Read more

0
votes
Fixed

100% CPU usage when using fallback characters from system font

iOS

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Jun 23, 2015

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Version/s: 5.1.1f1

How to reproduce: 1. Open attached project 2. Open scene Untitled.unity 3. Build to iOS and run - Note the CPU usage and the time ... Read more

0
votes
Won't Fix

[Mac-Only] Asset Store login field loses focus when switching between apps

IMGUI

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Jun 23, 2015

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Version/s: 5.2.0a3

- Open Asset Store window on Mac, log out and try to log back in. - On the login screen, type something in the password field. - Swi... Read more

14
votes
Won't Fix

[Android] Several unnecessary permissions are added to app manifest

Android

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Jun 23, 2015

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Version/s: 5.1.1f1

In Unity 5.1, the following permissions are added to AndroidManifest.xml even when these permissions are not required for the app. ... Read more

0
votes
Fixed

NetworkTransform client objects do not move when update rate is zero

Networking

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Jun 22, 2015

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Version/s:

When an object with a NetworkTransform and a Rigidbody2D has an update rate of zero, has a velocity set and the server and is spawne... Read more

0
votes
Fixed

Multicasting Socket Exception

IL2CPP

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Jun 22, 2015

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Version/s: 5.1.1f1

How to reproduce: 1. Open attached project 2. Open scene Game.unity 3. Build to iOS and run - Note the error thrown in Xcode: "Arg... Read more

0
votes
Fixed

SyncVar hooks on host dont have access to old value.

Networking

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Jun 22, 2015

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Version/s:

SyncVar hooks on host dont have access to old value. SyncVar hooks on host dont have access to old value. When SyncVar hooks are ca... Read more

0
votes
Postponed

il2cpp crashes when building project

IL2CPP

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Jun 22, 2015

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Version/s: 5.1.1f1

Read more

0
votes
Fixed

2D Mask component is missing an icon in the Inspector

UI

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Jun 22, 2015

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Version/s: 5.2.0a3

Steps to reproduce : - create a new game object - add the 2D Mask component and notice that it has no icon Read more

1
votes
Fixed

[iOS] Using Auto resolution triggers a crash on GLES/Metal

iOS

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Jun 22, 2015

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Version/s: 5.1.1f1

To Reproduce: 1. Deploy the attached project with 5.1, observe that: with Gles2/3 the app crashes immediately (bt attached) wi... Read more

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