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Serial number entering TextField looses and regains focus when character...
Reproduction steps:1. If needed return/revoke Unity Licence (you need to see Activation screen)2. Restart Unity3. In activation scre... Read more
[WSA] Bluetooth devices are not supported
On UWP and WSA platforms bluetooth device support is not implemented yet. Platforms support only wired devices, for example wired co... Read more
[Android] Crash on empty project before Unity's Splash screen on SonyEri...
Steps to reproduce: 1) Download attached project 'ShaderTest.zip'/create new one.2) Build and run project on a device.3) Observe crash. Read more
OnDestroy is not called while Undo is performed second time
How to reproduce: 1. Open the attached project and click Window -> Undo Test. Make sure Console is visible.2. In the TestWindow c... Read more
[Debugging] Unity crashes when hovering over generic class member to vie...
Steps to reproduce: 1. Open attached project "816527.zip"2. Open scene "Main" and open "PrintSystemInfo.cs"3. Add breakpoint at line... Read more
[Debugging] Inspecting WWW instance causes crash
Steps to reproduce: 1. Open attached wwwcrash2.zip project2. Open TheScene scene in Unity Editor3. Open wwwcrash script file in VS4.... Read more
[Linux] Input.mousePosition resets to (0, 0, 0) when Alt or Home keys ar...
Steps to reproduce:1) Open the attached project.2) Build for Linux and run.3) When the cursor is in the Player area, press Alt or Ho... Read more
[Android] Image distortions after Unity splash screen
Steps to reproduce: 1) Download attached project 'Noise.zip' and open in Unity.2) Go to file >> Build Settings and switch plat... Read more
Missing foldout/in icons in lighting window
Reproduction steps:1. Open any Unity project.2. Go to "Window > Lighting".3. Notice that foldout icons are missing(GIF attached).... Read more
[iOS] Length of audio downloaded with WWW and stored in a persistent pat...
Steps to reproduce:1) Open the latest attached project.2) Build the project and deploy it to an iOS device. When the app launches, a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS