Search Issue Tracker

1
votes
Fixed

Camera Depth is ignored with 3+ cameras and one with different viewport

Camera

-

Apr 01, 2017

-

Version/s: 5.6.0f3

Repro steps: 1. Open attached projects "incorrect_camera_ordering" scene2. Change "middle_camera_green" view port to (0.3;0;1;1)4. S... Read more

9
votes
Fixed

Content position sets to NaN with clamped Scrollview in Screen Space canvas

uGUI

-

Apr 04, 2017

-

Version/s: 5.6.0f3

Content PosX, PosY, PosZ are set to NaN, when there is content size fitter with Horizontal Fit set to Min Size attached to it, scrol... Read more

0
votes
By Design

World Space Canvas button gets triggered by incorrect position of mouse ...

XR SDK

-

Mar 22, 2017

-

Version/s: 5.6.0b11

Steps to reproduce:1. Create a new project2. Import SteamVR asset3. Open Scene Interactions_Example4. Enter playmode5. Move the "UI ... Read more

0
votes
Fixed

[Mac] Debugger corrupts vector2 values

Mono

-

Apr 01, 2017

-

Version/s: 5.6.0f3

Repro steps: 1. Open the provided scene2. Open the script3. Press the "Play" button in MonoDevelop4. Add a breakpoint on line 10 (wh... Read more

0
votes
Fixed

Define colors for profiler.

Editor - Other

-

Apr 05, 2017

-

Version/s: 5.6.0b9

Read more

0
votes
Fixed

Deferred camera throws an error with RenderTextures if the viewport is n...

Camera

-

Apr 04, 2017

-

Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open "test" scene3. Notice the "Dimensions of color surface does not match dimensions ... Read more

0
votes
Not Reproducible

Render textures/reflection probes data breaks when download a project fr...

Collab

-

Mar 17, 2017

-

Version/s: 5.6.0b11

Steps to reproduce:1. Download and open the attached project2. Upload to collaborate3. Delete the project folder4. Download project ... Read more

0
votes
Fixed

Light bleeds through occluder edges when Final Gather is enabled

Progressive Lightmapper

-

Apr 04, 2017

-

Version/s: 5.6.0f3

When Final Gather is enabled, occluders are not taken into account during the baking process, To reproduce:1) Open attached project ... Read more

0
votes
Fixed

GridLayoutGroup becomes corrupted when upgrading from older Unity to newer

uGUI

-

Apr 04, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open Unity 5.5.3f12. Open attached project3. Open "UItest" scene4. You will see the UI showing up as intended5. Clo... Read more

0
votes
Fixed

Drawing Vector4 field in the Inspector using PropertyField shows 4 diffe...

IMGUI

-

Apr 05, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open attached project2. Select Cube in the Hierarchy3. Observe Mesh Renderer Component's Lightmap Tiling Offset pro... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.