Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.3.0a6
2018.3.0f2
2019.1.0a1
Issue ID
1110925
Regression
Yes
[XR] Editor crashes at VRDeviceHoloLens::BeginRenderingToDeviceGfxThread when simulating XR in Editor
Steps to reproduce:
1. Create a new project in 2018.2
2. Switch platform to UWP
3. Enable XR feature and in the Holographic window set "Emulation Mode" to "Simulate in Editor"
4. Save scene
5. Upgrade project to 2018.3 or 2019.1
6. Check if "Emulation Mode" is set to "Simulate in Editor"
7. Enter play mode
Results: On entering play mode Unity editor crashes
Reproduced with: 2019.1.0a13, 2018.3.1f1
Not reproducible with: 2018.3.0a5
Regression introduced in: 2018.3.0a6
========== OUTPUTTING STACK TRACE ==================
0x00007FF692B8BEB4 (Unity) VRDeviceHoloLens::BeginRenderingToDeviceGfxThread
0x00007FF692B8E93F (Unity) HoloLensEventGfxThreadCallback
0x00007FF692B25EAE (Unity) VRDevice::SendVRDeviceEvent
0x00007FF6932A90C0 (Unity) GfxDevice::SendVRDeviceEvent
0x00007FF693D1B977 (Unity) GfxDeviceWorker::RunCommand
0x00007FF693D1D4BB (Unity) GfxDeviceWorker::RunExt
0x00007FF693D1D885 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FF6948B7287 (Unity) Thread::RunThreadWrapper
0x00007FFC49A27E94 (KERNEL32) BaseThreadInitThunk
0x00007FFC4C3DA251 (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment