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Sprite selection outline box is misaligned
Sprite selection outline box is misaligned 1. Open scene "1"2. Click on the white square in the scene Expected: The selection outlin... Read more
[iOS] Awake-Start order is different when loading multiple scenes
Reproduction steps:1. Open the attached "Str" project.2. Build and run it for iOS.- Two scenes are combined, first scene loads a sec... Read more
VideoPlayer.Prepare() broken on random video files
Steps to reproduce:1. Open attached project2. Open "Main" scene3. Put a videofile in the PlayVideo Script's Clip Field (link attache... Read more
Undoing animation property causes "Invalid OffsetPtr access! Pointer is ...
Steps to reproduce:1. Open attached project2. Open "Peli" Scene3. Select "walrus" in Hierarchy window4. Open Animation window5. Extr... Read more
[OSX][WWW] www.bytes returns null on mac
How to reproduce:1. Open the attached project2. Open and play test sceneActual result: notice NullReferenceException in consoleExpec... Read more
[Regression] Texture cannot be painted on terrain
Steps to repro: 1. Open attached project and 't1' scene;2. Select Terrain gameobject in the Hierarchy;3. In Terrain Inspector go to ... Read more
Enum shader property does not allow fraction selection in drop-down menu
When using a custom shader and the Enum Property with fraction numbers, the resulting drop-down menu in material inspector does not ... Read more
RAM usage remains high after instantiating lots of game objects and then...
After instantiating many game objects, RAM usage rises as expected, but it doesn't drop to the previous level after exiting play mod... Read more
The gameObject icon does not save after another scene is opened
Reproduction steps:1. Open the attached project;2. Open the scene "Scene 1";3. Change the object "I want an icon" icon to some color... Read more
Bug Reporter error when reporting a bug on MacOS
1. Open any project in 2017.1.0b12. Help -> Report a Bug... Bugreporter error. Please see screenshot. Occurring on: 2017.1.0b1Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened