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When trying to call "ClientScene.FindLocalObject" on second host start "...
Steps to reproduce: 1. Open attached project 2. Start play mode 3. Click "Lan Host(H)" 4. Click "Stop (X)" 5. Click "Lan Host(H)" ag... Read more
mouse scroll to infinity with UI clamped scrollview
1. open the attached project 2. open the controls scene 3. hit play 4. scroll the scrollview with you mouse left click and drag down... Read more
Particle trails snap to new place when switching simulation space during...
-e: see title and gif below -repro: --open attached project --open test scene --play test scene --select the trails example (bottom... Read more
[Android] Unity does not recognise the OBB File if it is downloaded/copi...
Steps to reproduce: 1) Download attached project ' obb-Test.zip' and open in Unity. 2) Make sure 'split application binary' is en... Read more
5.5 crashes while rendering, on DX11 with WebGL gfx emulation when using...
How to reproduce: 1. Open the attached project in Unity 5.4 2. Open car_configurator scene and disable model 3. Save the scene 4. Op... Read more
[iOS] Crashes when Screen.Orientation is set in the code
Reproduction steps: 1. Open the "stripped" attached project. 2. Build and and run the only scene on iOS. 3. Application crashes(Logs... Read more
crash in mono_class_init using reflection to get an item from a dictiona...
Steps to reproduce: 1. open attached project "repro.zip" 2. open scene 'Main' 3. start and stop play mode repeatedly (usually two ti... Read more
[VR] If Unity audio is disabled, error "VR: Error setting active audio o...
Steps to reproduce: 1) Create new Unity project. 2) Import OculusUtilities.unitypackage (found here: https://developer3.oculus.com/d... Read more
[SpeedTree][Regression] Wind animates speedtrees when toggling some Terr...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Extract attached package; 4. Open scene 'SpeedTreesAnimatedWhenChangingVie... Read more
[OSX][Retina] If editor is on Retina Screen Color Picker fails to track ...
Reproduction Steps: 1. Create Project 2. Create UI/Image object 3. Place Editor on Retina display 4. Click Color Picker (little pipe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Erratic behavior while editing UI in prefab when Canvas "Render Mode" is set to "Screen Space - Camera" option
- The Selection Wire Gizmo is not being rendered in the Scene View when GPU Resident Drawer is enabled
- Visual Effect with Single Burst Spawn System stops playing when an Additive Scene is loaded asynchronously with SceneManager.LoadSceneAsync
- The sprite draw calls are batched in the Player when the Sprite Atlas is uploaded from an AssetBundle and the Sprite Atlas Mode is set to Disabled
- The Joint Anchor position remains the same when the GameObject is dynamically scaled