Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.0a1
2018.3.0a1
2018.3.0f1
2019.1.0a1
Issue ID
1109739
Regression
No
Gizmos are not drawn in order by distance to the camera when drawn using the DrawGizmo attribute
How to reproduce:
1. Open the "DrawGizmoRepro.zip" project
2. Observe the Cyan sphere gizmos (drawn in OnDrawGizmos event function) from a few different angles
3. Observe the Red sphere gizmos (drawn using the DrawGizmo attribute) from a few different angles
Expected results: Both gizmo groups are always drawn in order from the furthest away from the camera to the nearest
Actual results: The red gizmos are always drawn in the same order, no matter the camera placement
Reproduced with: 2017.4.18f1, 2018.3.2f1, 2019.1.0a13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Resolution Note (2019.2.X):
low priority defect, we might get back to it at some point, but unlikely for the moment.