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[macOS] Scene ordering using drag in Build Settings is glitching
Steps to reproduce:1. Open an attach project "unsafe.zip"2. Open Build Settings3. Try to reorder scenes by dragging them Result: art... Read more
Surface Shader does not display correct color if using #ifdef on PARALLA...
How to reproduce:1. Open the attached "SurfaceShaderStrangeness" project2. Open "asdf" scene, double click on "Shader_Broken" in Pro... Read more
Normals are broken when using deformed skinned mesh with blend shapes
Reproduction steps:1. Open project attached()2. Open the scene "Bug" in the folder "Scenes"3. Select Main Camera4. Move the sliders ... Read more
[Profiler] Selected sorting column resets to Time ms when reentering pla...
Steps to reproduce:1. Create new project2. Open Profiler3. Press play button4. In Profiler press on "Overview" column to sort in alp... Read more
Box manipulators do not match the outline and position of the composite ...
Steps to reproduce : - import the project attached- open the Composite Collider 2D scene- select the Composite object and edit the O... Read more
Shader offset does not work since 5.5
Reproduction steps:1. Open project attached(OffsetTest.zip)2. Open scene "TestScene"3. Change offset of materials "Mat1" and "Mat2"4... Read more
[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...
Reproduction Steps:1. Import attached project.2. Open "main" scene.3. Enter Play mode.4. Observe console. Expected result: ParticleS... Read more
Auto updater removes the UnityEngine library import in a child class
Steps to reproduce:1. Open the attached project (ImportTestProject.zip) with Unity 5.42. Observe the Sample2.cs contains using Unity... Read more
Material is not applied to the GameObject when ColorMask's RenderTarget ...
To reproduce:1. Open attached project;2. Run asdf scene;3. Press on Plane and see that is White (should be red);4. Open shader _0;5.... Read more
When the lighting is generated for multi-scenes, some scenes become white
Reproduction steps:1. Open the attached project;2. Open the scene "0";3. Drag the scenes "1", "2", "3" and "4" to the scene;4. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
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