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MovePosition() isn't interpolated
Steps to reproduce: 1. Open attached project ("Interpolate.zip") 2. Open scene PhysicsInterpolationBug 3. Notice that scene has two... Read more
Light CommandBuffer global shader properties regression in 5.2
Looks like multi-threading preparations of shadow map rendering has broken the ability to set globals from shadowmap related command... Read more
Editor crash at websocket disconnect
Reproducible on 5.0, 5.1, 5.2; Repro steps: 1. open attached project "repro.zip"; 2. open "StartUpScene" scene; 3. play the scene. ... Read more
LightingBlinnPhong_Deferred in Lighting.cginc doesn't use SurfaceOutput....
LightingBlinnPhong_Deferred in Lighting.cginc doesn't use SurfaceOutput.Gloss. LightingBlinnPhong takes SurfaceOutput.Gloss into ac... Read more
[HingeJoint] Intertia is gained when HingeJoints are connected into a chain
Steps to reproduce: 1. Open attached project "HingeJointIssue.zip" 2. Open scene "Kettenglieder" 3. Run it 4. Stand under "Lampe" g... Read more
[iOS] Using RGB ASTC 8x8 textures causes a crash on startup
To Reproduce: 1. Build and deploy the attached project: With Metal the app crashes on start (https://ono.unity3d.com/_admin/gists/... Read more
[Crash] Editor crashes while applying RGBA ASTC 8x8 texture settings
How to reproduce: 1. Open attached project 2. Find all the textures with 'comp_dir' in the name 3. Select a texture 4. Change its f... Read more
[ShaderCompiler] inout structs with COLOR semantic member cause wrong em...
How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that the app crashes on startup Read more
[WheelCollider][Prefab] Crash when applying change to prefab
Steps to reproduce: 1. Create new project 2. Create new GameObject and attach the Rigidbody component to it 3. Drag previously crea... Read more
Input.gyro.attitude doesn't output data from OrientationSensor
To reproduce: 1. Build attached project 2. Deploy solution to device 3. Notice that Input.gyro.attitude doesn't output data from Or... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material