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Won't Fix

Votes

3

Found in

5.1.1f1

Issue ID

720772

Regression

No

MovePosition() isn't interpolated

Physics

-

Steps to reproduce:

1. Open attached project ("Interpolate.zip")
2. Open scene PhysicsInterpolationBug
3. Notice that scene has two cubes: Cube, which has Rigidbody with Interpolation disabled and InterpolatedCube, which has Interpolation enabled
4. Run scene and notice that both of the cubes move the same (movement of InterpolatedCube isn't interpolated)
5. Change "Current Movement Type" of each cube to "Velocity" or "AddForce" and notice that movement of InterpolatedCube is indeed interpolated

Workaround: Instead of MovePosition, AddForce or velocity can be used.

Comments (1)

  1. Eideren

    Aug 21, 2015 12:45

    I'll add that MoveRotation behaves in the same way : ignoring whatever interpolation type stated on the Rigidbody component.

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