Search Issue Tracker
By Design
Votes
0
Found in
5.3.3p2
Issue ID
775692
Regression
Yes
Imported asset removes all previously selected scenes in 'Scenes in Build' list
1. Create and save several scenes in your project
2. Add them into 'Scenes in Build' list in any order (go File -> Build Settings)
3. From Asset store import any package that has scenes inside. E.g. 'Shooter Kit - Halloween Range'
4. Review 'Scenes in Build' list
Actual result:
All previously selected and ordered scenes are removed from 'Scenes in Build' list. Scenes of the imported package are placed there instead, although user didn`t mean that
Tested on:
5.2.4f1 - not reproducible
5.3.3p2 - reproducible
5.4.0b7 - reproducible
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment