Search Issue Tracker
Physics.RayCast misses scaled mesh in some places
Some raycasts miss the mesh if mesh is scaled in import settings and later scaled in scene. Steps to reproduce: 1. Open attached pr... Read more
Crash on "Transform::GetLocalToWorldMatrixNoScale" when game object is d...
Reproduction steps: 1. Open attached project. 2. Open "Texturas > Escenas > BaseScene" scene. 3. Expand "BaseGame > terrenoClasico >... Read more
Editor crashes on "AtomicStack::Pop" when building standalone with a lot...
Reproduction steps: 1. Open attached project(~3gb). 2. Build it as a standalone and make sure that all the scenes are included. 3. U... Read more
[UI] Setting mesh and/or material multiple times on CanvasRenderer cause...
How to reproduce: 1. Open the attached project 2. Make sure that you are using DX11 (Edit->Project Settings-> Player-> Other Setting... Read more
[Android]Devices with 2.3 OS (GB) crash on startup at libglslcompiler
To reproduce: 1) Open attached project 2) Build and run on device 3) It crashes on startup DUT(reproducible): Google Nexus S (Andr... Read more
Particle system errors being thrown when we play the Demo5 scene from th...
Errors such as aabb.IsFinite() Invalid AABB result Invalid AABB rkBox etc are being thrown. It can be repro-ed as follows: - Downlo... Read more
[BakedGI] light leaks through the game object
Reproduction steps: 1. Open attached project. 2. Open "New Scene" scene. 3. Go to "Window > Lighting > Scene" and click "Build". 4. ... Read more
String Tag Map does not reset on Material Reset after being set by the S...
Steps to reproduce: 1. Create a new material 2. Set materials "Rendering Mode" to transperant 3. Change standard shader to any other... Read more
[WP8.1] Can't disable portrait orientation splash screen in Windows Phon...
To reproduce: 1. Build attached project 2. Run on device 3. Notice that splash screen turns into portrait orientation Reproducible... Read more
[iOS] Changing iOS platform settings for plugin files doesn't save the a...
Steps to reproduce: IMPORTANT: Make sure you have Unity installed with both iOS and tvOS support - if you have only iOS support ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls