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Adding Cloth component to SkinnedMeshRenderer changes its bounds
Reproduction steps:1. Open project attached(UnityBugRepro.zip)2. Open scene (test)3. Select Rig_Male_Thief_Thug -> Rig_Male_Thief... Read more
Can't switch to 'Windows Store' platform when Windows 10 SDK is not inst...
1. What happenedWhen trying to switch to 'Windows Store' platform in Build Settings, I'm getting exception in console: DirectoryNotF... Read more
Huge memory leak when scaling child canvas image
To reproduce:1. Open project2. Open activity monitor3. Play scene Expected: memory usage will be a little bit higher than beforeActu... Read more
Dropdown menu content is unselectable when Canvas sorting layer is not d...
Steps to reproduce:1. Open the attached project (878105-TestProject.zip)2. Hit Play3. Click on dropdown menu4. Observe the dropdown ... Read more
[UI] InputField generates errors
InputFields will not work in the latest version of 5.6, and cause errors both in-Editor and in builds. Reproduction steps:1. Open th... Read more
SketchUp file imports with empty Textures folder when 'Import Materials'...
Steps to reproduce:1. Download SampleTest.skp and create new project2. Uncheck Import Material in its import settings3. Delete the M... Read more
Probe Volume is added to Shader Properties and compiled Shader code
Reproduction steps:1. Open the attached project "ShaderTest.zip";2. Open the "ShaderTest" scene;3. Enter a play mode;4. Open the Fra... Read more
'Ultimate Endless Runner' A$ package gets broken in ios il2cpp build
1. What happened'Ultimate Endless Runner' A$ package (https://www.assetstore.unity3d.com/en/#!/content/77843) gets broken in iOS il2... Read more
[Gles3][Adreno] Custom shaders are not rendered on some Adreno devices
How to reproduce:1. Open the attached project2. Make sure that graphics API is set to Gles 33. Build and run on Android deviceResult... Read more
Undocked windows are immovable
Steps to reproduce:1. Create new project2. Undock any window3. Try to move undocked window Expected results: undocked windows is mov... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used