Search Issue Tracker
Fixed in 2.0.0.preview.1
Votes
0
Found in [Package]
1.0.16
Issue ID
1077642
Regression
No
[Animation2D] ArgumentOutOfRangeException when undoing bone structure in Animation 2D
How to reproduce:
1. Open the attached project
2. Select panda sprite and open Sprite Editor
3. Select one of the pandas and switch to Bone Editor
4. Select Create Bone and start adding bone (and change its name)
5. Create few bones on panda and click Escape
6. Select Create Free Bone and add few bones
7. Undo all stelps with CMD+Z
8. Repeat 4-7 steps (just don't change the name)
Result: after clicking Undo twice bones apper in the corner of sprite sheet.
After clicking undo third time one should get ArgumentOutOfRange error
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The tag adder functionality does not work if a space is entered instead of a name
- Errors thrown in the Console when configuring In-App Purchases package
- Longer Scaler Profile names go out of the"Scaler Profilers" section
- AI Navigation window UI elements overlap when the AI Navigation window is docked and resized
- Editor freezes after some time when using NavMeshQuery::Raycast
Add comment