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sRGB enabled Linear color space texture falloff is different from Gamma,...
Steps to reproduce:1. Download and open the attached project2. See how the texture falloff looks in Gamma color space with sRGB enab... Read more
Cannot add sprites to the scene view
Steps to reproduce : - import the project attached- try to drag and drop the sprite in the scene view and notice that it doesn't wor... Read more
'Invalid index' error when deleting custom resolution
To reproduce:1. Create new project2. Add custom resolution3. Delete custom resolution Actual: Notice error in console Invalid index ... Read more
[UWP] Lighting in linear space is dark on DX11
Reproduction steps:1. Run any project with lights using Linear color space on DirectX 112. Compare results with Editor or DirectX 12... Read more
Assertion failed when setting the Scene View to Shadowmask Overlap
Steps to reproduce : - import the project attached- open the "Car" scene- change the Scene View to Shadowmask Overlap and notice the... Read more
System.Runtime.WindowsRuntime.dll and System.Runtime.WindowsRuntime.UI.X...
They should be referenced when using .NET 4.6 API compatibility level. Repro steps: 1. Open attached project2. Build it for Windows ... Read more
Errors in runtime play with events
Repros: - use attach bug.unitypackages- Load scene named Bug- Click Editor Play and notice errors: NullReferenceException: Object re... Read more
Web Dashboard - Converting a manager account to user as an Org user is n...
1. Create a project.2. Invite another user to the project.3. On the upper right corner of the Services Window, click go to Dashboard... Read more
Crash in WindowsVideoMedia::GetTrackTypes after enabling Transcode and ...
To reproduce:1. Open attached project2. Select AdamOut video in Project window3. Enable Transcode and hit Apply button Actual: Edito... Read more
[FBX] Specific models becomes light gray in scene view when mode is chan...
To reproduce:1. Open repro project2. Open ‘LightningTutorialOptimal’ scene3. Change scene view mode from ’Shaded’ to ‘UV Charts’.4.C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used