Search Issue Tracker
Fixed in 2.0.0-preview.1
Votes
0
Found in [Package]
1.0.16
Issue ID
1077648
Regression
No
[Animation2D] Project freezes when undoing bones for 2D Animation
How to reproduce:
1. Open the attached project
2. Select panda sprite and open Sprite Editor
3. Select one of the pandas and switch to Bone Editor
4. Select Create Bone and start adding bones
5. Create few bones on panda and click Escape
6. Select Create Free Bone and add few bones
7. Undo all stelps with CMD+Z till only circle of bones is left
8. Repeat 4-7 steps
Result: after clicking Undo project freezes
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment