Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0f2
Issue ID
1074012
Regression
No
[Android] VideoPlayer does not support even framerates and shows different frame on some Android devices
Steps to reproduce:
1. Open QA attached project
2. Build & Run on Android device
3. Observe that framerate is 23.97602 instead of 24 on and video stops at different frames on some Android devices
Expected result: framerate and paused frame should remain consistent on Android devices
Reproduced in: 2018.3.0a11, 2018.2.0f2, 2017.4.10f1, 2017.2.3p1
Fixed in: 2019.1.0a6
Tested devices:
Reproduced:
VLNQA00093, Samsung Galaxy S6 Edge (SM-G925F), 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00023, Xiaomi Mi 4i (Mi 4i), 5.0.2, CPU: Snapdragon 410 MSM8916, GPU: Adreno (TM) 405
No repro:
N/A, Sony Xperia Z2 (D6503), 6.0.1, CPU: Snapdragon 801 MSM8974PRO-AB, GPU: Adreno (TM) 330
iPhone 7 Plus (iOS 11.11.1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material's icon doesn't fit the "Material preview not available" text when the Material doesn't have a preview
- Two fields in GLTF Importer Inspector are misaligned with other settings
- Duplicate image components can be added in m_TrackedTextureLess images and are never removed
- Cancelling a Package installation leads to invisible compilation errors preventing the user to enter Play Mode when the “Cancel” button is clicked, and does not actually cancel the package install as it appears in the Project after the Editor is restarted
- NullReferenceException occurs when searching presets in “Select Preset” window after selecting a GLTF Importer preset
Add comment