Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3.0a11
Issue ID
1077638
Regression
No
[Metal][Editor] Resizing windows on Metal Editor causes them to jitter when window's left side is locked
Steps to reproduce:
1. Create a new Unity project
2. Dock some windows with left-aligned text to the very left of the Editor, e.g. Hierarchy, Project, Inspector (Default layout works good for this)
3. Resize the window to the right of the previously docked window horizontally (if using 'Default' layout, resize Scene view)
4. Notice the text, tab name and the icons are jittering constantly when resizing is happening (see the attached gif)
Note:
Doesn't happen when switching to OpenGL Editor.
Doesn't happen (or at least it's very hard to see it happening) when the window's left side is moving as well when resizing the right size.
Reproduced with: 5.6.6f2, 2017.1.4f1, 2018.3.0a11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Resolution Note (2019.1.X):
Low impact, hard to fix due to async nature of metal rendering