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[Cache Server] "Delete old cache" dialog window appears twice when switc...
Only reproducible on MAC Repro Steps:1. Open some project2. Open "Preferences -> Cache Server"3. Set "Cache Server Mode" to "Loca... Read more
Cannot undo Terrain settings
Steps to reproduce : - create a new Terrain- go to Settings and modify one of the options- press ctrl+z and notice the action of cre... Read more
Linear limit in configurable joint is ignored when it is attached to gam...
Reproduction steps:1. Open project attached (Bug Example 1.rar)2. Press play. Expected result: Object on configurable joint will not... Read more
Unity appears to hang when applying certain Texture import settings on A...
Steps to reproduce:1. Open attached project2. Switch platform to Android-Editor freezes Result: Unity freezes when trying to change ... Read more
Cannot undo labels
Steps to reproduce : - create an Asset (e.g Material)- add a label to it- try to undo the action and notice that the label is not re... Read more
Reverb Zone doesn't enhance sound when project is built in WebGL
To reproduce: 1.Download and open attached project.2.Build and run project in WebGL.3.Listen to audio. Expected result: Reverb zone ... Read more
Console constantly throwing notification messages when UI gameObject is ...
To reproduce: 1.Download and open attached project.2.Go to "BadQualityOfInternalTesting" folder and open "Test" scene.3.Expand "Canv... Read more
Bugreporter does not show any results and "Show all search results..." l...
Bugreporter does not show any results and "Show all search results..." link in some relevant cases Actual result:Bugreporter does no... Read more
"Invalid sorting group ID" assert when removing a sorting group
"Invalid sorting group ID" assert when removing a sorting group attached to a prefab GameObject that is the parent of another GameOb... Read more
EditorApplication.ExecuteMenuItem() fails with any Item from the "Edit" ...
Reproduction steps:1. Open the attached project2. Go to assets->duplicate Result: "ExecuteMenuItem failed because there is no men... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used