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Profile Analyzer - Mac - 2019.3, 2020.1 and 2020.2 - Corruption when mov...
Profile Analyzer - Mac - 2019.3.15f1 - Corruption when moving around the frame view When using the Profile Analyzer 1.0 on a Mac on... Read more
[Timeline] Tracks can't be added into one category or renamed with Displ...
How to reproduce: 1. Open the "1253397_DisplayName" project 2. Open "123" Scene 3. Open the "CustomTrack.cs" script 4. Observe the c... Read more
[OSX] Scrolling is choppy when scrolling with a trackpad in the Editor
How to reproduce: 1. Create a new project 2. Add as many components to the 'Main Camera' GameObject that the Inspector would be scro... Read more
Profile Analyzer - 1.0 not working with Unity 5.6
Profile Analyzer - 1.0 not working with Unity 5.6 If you use Unity 5.6 and install the Profile Analyzer it looks to have log an err... Read more
[Undo] Redo operation is named after a function not the Undo group name
How to reproduce: 1. Open attached project "CheckRedoNamingStripped.zip" and scene "SampleScene" 2. In Hierarchy, select "Custom" o... Read more
[HDRP] AssertionException is thrown on resetting Camera component Render...
Resetting Camera component causes the editor to throw AssertionException when Render Pipeline Asset is set to none in the Graphics S... Read more
<CallDelay> Call appears when entering in PlayMode and causes performanc...
When profiling the Editor in 2020.1, a <callDelay> section appears highlighted in editor play-mode that causes a laggy experience in... Read more
VFX Graph has a delay if properties (transform) are fed to it via the vf...
VFX Graph has a delay if properties (transform) are fed to it via the vfx property binder. If you setup a vfx graph to have it's tr... Read more
Crash caused by the profiler history size stored in the registry
I somehow got into a situation where trying to open any Unity project would crash immediately with: received signal from system: SIG... Read more
Significant Performance drop depending on the first clicked object tha...
How to reproduce: 1. Open the attached (AnimationWindowSlow.zip)project 2. Open the "SampleScene" Scene 3. Expand "Fast" GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Library scrollbar icons overlap when window is resized to be smaller
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box
- Unnecessary Line Appears Under "Imported Object" in Inspector for Input Action Asset