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NotSupportedExceptions or MissingMethodExceptions are thrown when projec...
Reproduction steps:1. Open the attached project2. Switch to Android build3. Build and run the project on Android device4. Check logc... Read more
[UI] Toggle isOn property change in Inspector doesn't update its state i...
Reproduction steps:1. Open my attached project ("case_878619-repro")2. Open the "test" scene3. Select the "Toggle 1" game object in ... Read more
Attempting to call IReadOnlyCollection<T> methods on T[] fails on IL2CPP
It throws an exception when trying to do so: System.MethodAccessException: Attempt to access method 'System.Collections.Generic.IRea... Read more
[iOS][Mono2x] Build fails with 'UnityException: Failed assemblies stripp...
Steps to reproduce: 1. Open attached project2. Make sure that Scripting Backend is set to 'Mono2x' and stripping level to 'Use micro... Read more
[iOS][tvOS] Append not disabled when building iOS project on top of tvOS...
1. Build any Unity project for iOS/tvOS.2. Switch the platform to the other one and enter same project name.3 Observe that:- the app... Read more
[iOS] Some of the iOS devices draw Camera Rect incorrectly
Reproduction Steps:1. Open User's project2. Build for iOS3. Add Camera Privacy4. Build and deploy to iOS device5. Press GUI buttonNo... Read more
Surface Shader with shader_features doesn´t compile
To reproduce:1. Open attached project;2. Reimport shader "SurfaceBug". Expected result: Editor compiles the Surface Shader, it is po... Read more
[UI] Parent Content Size Fitter incorrectly recalculating on Descendant ...
To reproduce:1) Open attached project2) Expand the hierarchy to the maximum possible3) In one of the Item Containers, start disablin... Read more
Xbox One Gamepad triggers are not working in WebGL builds
To reproduce:1. Open the attached project2. Play in editor and notice what controller triggers do3. Build for WebGLResult: Xbox One ... Read more
[Edge] tab crashes after reloading several times
-e: see title--works well in FF52 & Chrome56--fails on Edge 38.14393.0.0/EdgeHTML 14.14393--tested and fails for 5.4.3 and 5.5.1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used