Search Issue Tracker
Empty app crashes on Android devices when built on Mac in "non-dev" mode...
When deploying an empty scene project to Android (tested on a Galaxy S6), when the deployed apk is launched on the phone it immediat... Read more
Problem with automatic orientation change and physic bodies in 2D on the...
Repro'd on 5.3.4f1. Specifically, what I'm seeing here is that portrait upside down doesn't work. User can set autorotation but wh... Read more
[Tizen] Standard Assets Example Project issues
Performance does seem to be degraded as Sukwon describes below. I just imported the Standard Assets project from the Asset Store an... Read more
[GearVR] Pause/Unpause repeatedly crashes app
1) Enable developer mode in the Gear VR service. 2) Start the app. 3) Repeatedly mash the Gear VR Back button to pause/resume quickl... Read more
[ISerializationCallbackReceiver] OnAfterDeserialize/OnBeforeSerialize ar...
Steps to reproduce: 1. Open attached project 2. Open scene "youpiTest" 3. In console, notice error: SetLogCallbackDefined is not al... Read more
RequireComponent causes components on prefabs to be duplicated on play
Reproduction steps: 1) Open user's attached project 2) Open "TestScene" 3) Select "PrefabInstanceWithColliderReplaced" prefab in hie... Read more
OnRectTransformPositionChange has different number of calls than usual i...
Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. In hierarchy, expand "Canvas" and select "Scroll View" 4. Run ... Read more
Folder which contains ".Framework" in its name doesn't import DLL files
Steps to reproduce: 1. Download and open attached project "Folder Bug.zip" 2. Notice in project browser that is folder called "Plugi... Read more
[IL2CPP] Application crashes on startup when built with IL2CPP on Androi...
Reproduction steps: 1. Open the attached project 2. Build and run the project with IL2CPP on Android device 3. App crashes on startu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects