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[Asset Import] Adding an assembly file in the asset directory not via un...
- Launch the project in unity - Open the assets folder in the local disk - Copy the assembly file (sonicbloom.dll) and paste a copy... Read more
[Bug reporter] Canceling preview before it completes causes the bug repo...
- Launch bug reporter - Click on preview - Click on cancel Note that the bug reporter becomes unresponsive for sometime. Read more
Deleting parameter which is used by transition from "Any State" doesn't ...
Steps to reproduce: 1. Open attached project 2. In Animator window, inspect TestController 3. Notice that there's transition "Any S... Read more
[DualMonitors] Canvas physical location doesn't update to the second mon...
Reproduction steps: 1. Open and build "New Unity Project" project. 2. Click on the button in the left bottom corner of the first mon... Read more
Physics2D.ColliderCleanup takes progressively longer each time until sce...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select "GameObject" 4. Notice that it has "Edge... Read more
Coroutine called after object is disabled
To reproduce: 1. Open attached project 2. Play DestroyTest scene 3. Select Global object 4. Enable the bool field on Destroy Test s... Read more
[Forward HDR] Emission of object is not rendered if Clear Flags are set ...
Repro steps: 1) Open the project and bug.scene in it 2) Notice the red glowing cube in the Game View 3) Select Top Camera in the Hie... Read more
[NativeAudioDemo] Crash on upgrading the demo to the latest version
This happens only when we try to open a mismatched plugin version with the Editor version. But still Unity shouldnt crash, so filing... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects