Search Issue Tracker

Fixed

Fixed in 5.0.7

Votes

0

Found in [Package]

5.0.6

Issue ID

PBLD-57

Regression

Yes

MissingComponentException is thrown when selecting a Prefab after building a project

Package: Probuilder

-

Steps to reproduce:
1. Open the “bug-probuilder-stripping” project
2. Go to Build Settings and Build the project
3. Wait for the build to complete
4. Select “Cube” Prefab in Assets/Prefabs
5. If the Console logs no errors, and there is Clean Build, Clean Build the project, otherwise repeat 2-4 steps once

Expected result: The Console logs no errors
Actual result: “MissingComponentException: There is no 'Renderer' attached to the "Cube" game object, but a script is trying to access it.” error is thrown

Reproducible with: 5.0.1 (2021.3.20f1), 5.0.6 (2021.1.0a7, 2021.3.20f1)
Not reproducible with: 4.4.0 (2021.3.20f1), 4.5.2 (2021.3.20f1), 5.0.0-pre.7 (2021.3.20f1), 5.0.6 (2020.3.45f1, 2022.1.0a15, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5)
Could not test with: 2021.1.0a1-2021.1.0a6 (missing scripts), 2022.1.0a1-2022.1.0a14 (package errors), 5.0.0-pre.10 (compiler errors)

Reproduced on: macOS Monterey 12.2 (Intel)

Notes:
- The issue is reproducible with Editor and package versions combined
- 2022.2.10f1, 2023.1.0b7, 2023.2.0a5 Editor versions get “Can't remove MeshRenderer because ProBuilderMesh (Script) depends on it” error

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.