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Assertion failed when selecting UWP in Build Window
Steps to reproduce: 1. Create a new Unity project 2. Open Build Settings 3. Select Universal Windows Platform Actual result: a ton... Read more
[SpriteShapeProfile] NullReferenceException thrown on creating asset in ...
Null Reference Exception is thrown on creating Sprite Shape Profile asset in Project Panel. Steps to Reproduce: 1. Create a new pro... Read more
WheelCollider velocity slows down when using Physics.Simulate for other ...
To reproduce: 1) Open attached project 2) Open "Debug Car" scene 3) Play it 4) Wait until car accelerates to 5+ m/s 5) Press space b... Read more
"GetManagerFromContext: pointer to object of manager "GraphicsSettings" ...
How to reproduce: 1. Open the attached project 2. Try to import "FreeVoxelGirlRedhair.unitypackage" Actual result: Unity crashes wi... Read more
WebGLInput.captureAllKeyboardInput is missing and thus breaking builds
-e: the API WebGLInput.captureAllKeyboardInput is missing and this when you try to compile a build using it it fails with an error ... Read more
[2D] "NullReferenceException" error when creating the Sprite Shape Profile
"NullReferenceException: Object reference not set to an instance of an object" error appears in the console when creating new “Sprit... Read more
[Regression][OSX] Exceptions is GUILayoutUtility.BeginLayoutGroup are th...
Steps to repro: 1. Open Unity on OSX; 2. Create new project; 3. Go to Player Settings (Edit>Project Settings>Player); 4. Uncheck 'A... Read more
Editor Crash due to wrong type identification (.NET 4.6)
To reproduce: 1) Open attached project and scene 2) Play it CRASH! Reproduced in 2017.1.0f3, 2017.2.0f3, 2018.1.0a5 Can't get sta... Read more
InitializeOnLoadMethod throws exception with generic parameter
Steps to reproduce: 1. Open user attached project 2. Uncomment the first line of TheBug.cs script 3. Notice the errors in the consol... Read more
[Editor Window] Null reference exception is shown when interacting with ...
Steps to Repo: 1. Import Gaia editor extension from asset store or open [use-case] Terrain - Procedural Terrain project 2. Go to win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor freezes on "Reloading Domain" when initiating a Domain Reload in a specific project
- The camera's Gizmos frustum does not display correctly when there is a script containing the OnGUI method
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite
- The Visual Effect Graphs Custom HLSL node does not generate errors when the HLSL code used is incorrect
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved