Search Issue Tracker
Fixed in 5.3.6
Votes
6
Found in
5.3.4f1
Issue ID
780185
Regression
Yes
Flickering UI and randomly changing sprites when enabling/disabling image in a Camera space
Reproduction steps:
1. Open attached project.
2. Open an play "FlickerScene" scene.
3. Notice a flickering UI and randomly changing sprites(GIFs attached).
Notes:
* Not reproducible in the standalone build.
Reproduced with: 5.2.4f1, 5.3.4f1, 5.4.0b10.
Not reproducible with: 5.1.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
Add comment