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0
votes
Fixed

exception thrown on importing asset with open audio mixer

Audio

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Jul 15, 2014

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Version/s: 5.0.0a16

-e: when you have the audio mixer window open and import an asset (tested with standard package) an error is thrown -repro--create n... Read more

0
votes
Fixed

attenuation inspector volume meter vanishes

Audio

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Jul 15, 2014

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Version/s: 5.0.0a16

-e: the volume meter on the attenuation inspector element isn't shown initially and also vanishes on changing the wet mixing option ... Read more

0
votes
Fixed

Home Screen - Rendering issues with the text when scrolling up/down

Editor - Other

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Jul 15, 2014

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Version/s: 5.0.0a16

Rendering issues with the text when scrolling up/down - please see attached video. To reproduce:- Make sure that Home Screen has a l... Read more

1
votes
Fixed

[Graphics, Animation] Particle system with an animation on particle syst...

Shuriken

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May 29, 2014

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Version/s:

How to reproduce:1. Open attached project.2. Compare created both GameObject Animations:One cube has a particle system which is not ... Read more

0
votes
Postponed

disabled effect warning covering mixer groups

Audio

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Jul 15, 2014

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Version/s: 5.0.0a16

-e: the warning about disabled effects is covering the groups which might force people to resize their windows. maybe move it to ano... Read more

0
votes
Fixed

Undo is broken in Audio Mixer

Audio

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Jul 15, 2014

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Version/s: 5.0.0a16

Read more

0
votes
Fixed

Name on Audio Mixer disappears

Audio

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Jul 15, 2014

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Version/s: 5.0.0a16

Name on Audio Mixer disappears. Maybe this is intentional design, but when you have many groups and scroll to the right the name of ... Read more

0
votes
By Design

Long name is cut off in Audio Mixer window top

Audio

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Jul 15, 2014

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Version/s: 5.0.0a16

Long name is cut off in audio mixer UI top. Please see attached screen shot for details. Maybe this is intentional design - but mayb... Read more

0
votes
Fixed

Creating editor failed: input objects must be of exact same type

Assets Management

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Jul 15, 2014

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Version/s: 5.0.0a16

To reproduce:1. Open attached project2. In Project view open editorfailbug folder3. Fold out the prefabs found there4. Select a coup... Read more

0
votes
By Design

A capsule collider on empty GO cannot be scaled on axis y and z if it's ...

Physics

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Jul 15, 2014

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Version/s: 5.0.0a16

1. create empty game object2. add capsule collider3. use scale tool to scale on axis negatively4. now attempt to scale the other two... Read more

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