Search Issue Tracker
Fixed in 5.4.1
Votes
0
Found in
5.3.3p1
Issue ID
780112
Regression
Yes
[2DRectMask] After changing state of 2DRectMask scene has to be reloaded for changes to take an effect
Steps to reproduce:
1. Open attached project
2. Open scene "2D RectMask Repro"
3. In hierarchy, expand Canvas and select Button
4. Notice that it has rect mask component attached
5. In scene view, notice that it masks part of the button's text
6. Disable 2D Rect Mask and notice that text is still masked
Additional steps:
7. Save the scene and reload it
8. Notice that text is unmasked
Workaround: Reload scene after making changes to rect mask
Note: object stays masked even if 2DRectMask is deleted
Not reproducible: 5.3.3f1, 5.4.0b6
Regressions introduced in: 5.3.3p1 and 5.4.0b7
Reproduced with: 5.3.4f1, 5.4.0b10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
Add comment