Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
5.4.0b10
Issue ID
779595
Regression
Yes
GenerateID is not allowed to be called during serialization, call it from Awake or Start instead
An error is thrown when opening the project. After opening it, Unity somehow corrupts and starts throwing this error when creating new projects (it doesn't do it before opening this project).
Error: "GenerateID is not allowed to be called during serialization, call it from Awake or Start instead."
To reproduce:
1. Open attached project
Reproduced on:
5.4.0b10
Does not reproduce on:
Version 5.3.3p3 (bb1568bcbc03)
Tue, 08 Mar 2016 15:07:22 GMT
Branch: 5.3/patch-release
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type
Add comment