Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
5.4.0b10
Issue ID
779595
Regression
Yes
GenerateID is not allowed to be called during serialization, call it from Awake or Start instead
An error is thrown when opening the project. After opening it, Unity somehow corrupts and starts throwing this error when creating new projects (it doesn't do it before opening this project).
Error: "GenerateID is not allowed to be called during serialization, call it from Awake or Start instead."
To reproduce:
1. Open attached project
Reproduced on:
5.4.0b10
Does not reproduce on:
Version 5.3.3p3 (bb1568bcbc03)
Tue, 08 Mar 2016 15:07:22 GMT
Branch: 5.3/patch-release
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Label is not centered when using flex-direction: row
- Incorrect initial target position when the Skinning Editor's "Depth" parameter is adjusted on a bone which is set as the "Effector" parameter on the "Limb Solver 2D" Component
- The order of activation for Water Deformers and Foam Generators will cause water artefacts in the Player
- Crash on `anonymous namespace'::PrepareTreesAndWriteWindParamsJobData::Execute when entering Play mode on a specific project
- Crash on CachedWriter::Write when building a specific project with a default runtime TSS
Add comment